--- the achievement of realism is the main goal of
research in the 3-D computer graphics field. The field defines realism as the
ability to simulate any object in such a way that its computer image is
indistinguishable from its photograph.
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But what computer graphics has (almost) achieved
is not realism, but only photorealism – the ability to fake not our perceptual
and bodily experience of reality but only its photographic image.
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So we in turn accept this photorealism as our
reality when we lose ourselves in a film with heavy digital animation, and when
we do, it proves that computer graphics have become successful in altering our
perception of reality if only for the length of the film. However, when people
become strongly attached to such stories, it is possible in some cases for
their separation of fiction and reality to blur or they find themselves
thinking…what if?
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Digital images are not inferior to the visual
realism of traditional photography. They are perfectly real – all too real.
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